Which it probably is unless you are like me and just think way too much about stuff. That is why I already have:
- an icy map 90x90cm
- a complete set of ruins build and painted
- enough build and painted minis for at least three wizards with apprentice and soldiers.
- painted and ready to go objective markers.
- build a warband.
I didn’t do anything special but grab the rulebook and finally make a list. But not just one but two because if I want to game with my buddy I need a second warband. And he doesn’t own the rules.
Warband creation
Let’s not go wild and keep it simple. A necromancer, that feels right. Also this means I will use a thaumaturg as his opponent.
Add an apprentice.
Both get a weapon, a staff, a dagger, a crossbow and quiver.
This is both wizards almost done. Now for spells. How do I choose spells if I never played the game and I want to keep it „balanced and fair“?
Easy! Use dice, pray to Nuffle and hope for the best. The three spells from their own school of magic and the three from allied schools are a simple throw of D8. The last two spells from the 5 remaining schools are done with D6 (re-roll any 6) and then a D8.
Bish bash bosh. Done. Well accept that I had to re-roll two spells because they only came into play between sessions.
Now for soldiers. There is 300 gold left so I’ll take two Man at Arms, three infantry and three thugs. 8 dudes for the slaughter.
Last part: what will be playing? I’m taking some advice I’ve read on the interwebs which sounded ok: The mausoleum. Just skellibobs and looting. That should be enough for a first step into Frostgrave.
Did I forget anything? Am I missing anything? Also: if there is a working generator for warbands I’d be happy to know. I found two and both are not really working any more and seemed to be abandoned 3 years ago.
If I find the time at work I’ll use the company software to fill out the warbands so you can have a look at them. If not I will not show you my crappy hand writing. Until then: stay frosty!
